Military Soldier
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Military Soldier
This is a 3D model of a soldier.
I was responsible for the UVs, texturing, look-dev, lighting, rendering and some modelling. Modelled in Maya then textured in Substance Painter, rendered in Arnold.
The head is based off of a 3D scan and then I used ZWrap to morph a good topology head that I already had made to the scan.
programs used:




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