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Military Soldier

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Military Soldier

This is a 3D model of a soldier.

I was responsible for the UVs, texturing, look-dev, lighting, rendering and some modelling. Modelled in Maya then textured in Substance Painter, rendered in Arnold.

The head is based off of a 3D scan and then I used ZWrap to morph a good topology head that I already had made to the scan. 

programs used:

Main_Render_2K
Side_Render_2K
Back_Render_2K
Close_up_Render_2K
Helmet_Render_2K
AO_Renders_2k
Helmet_Wireframe_Render_2k
Head_Wireframe_Render_2k
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